menu_book Course Curriculum (Lua) expand_more
Goto labels
Learn goto labels in Lua through a focused explanation, a dedicated topic-specific example, an engineering boundary, and a mastery check.
goto labels is an atomic Lua topic inside Control Flow. The example uses the named construct directly so you can see its syntax, data flow, and observable behavior.
Read the code by locating the exact feature named goto labels, then trace the value before and after that feature runs. This lesson is intentionally isolated from neighboring topics: changing identifiers alone would not reproduce the same behavior because the construct itself is different.
Topic-specific example
local n=0
::again:: n=n+1
if n<2 then goto again end
print(n)
For goto labels, test the boundary that makes the feature meaningful: invalid input, an empty value, a missing branch, lifecycle/cleanup, or a type/runtime constraint. Do not infer correctness only from the happy path.